How Much Have I Spent on League of Legends? Here's How to Check

LoL Coaching EditorialDi LoL Coaching EditorialAggiornato: 5 min di lettura
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How Much Have I Spent on League of Legends? Here's How to Check

Riot knows the number. You don't, which is why you typed this into a search bar. Only Riot Games can produce your lifetime total for LoL, and there are exactly two ways to make it show you.

How to Check How Much You've Spent on League of Legends

No third-party site can see this. Purchase history stays private to your Riot account, so every route to the total amount runs through the official support page.

The old standalone "How Much Money Have I Spent" page has been unreliable since June 2024, so learn both methods.

Method 1: Riot's "Show Me the Money" Page

  1. Search the League support site for "How Much Money Have I Spent".

  2. Click Log In and sign in with the account you want checked.

  3. The red button on the article flips to "Show Me The Money".

  4. Click it. Your total spending in real money appears on the page.

Hit an error screen instead? Use Method 2.

Method 2: Request the Number Through a Riot Support Ticket

Scroll to the bottom of any Riot support page, hit Submit a Ticket, then:

  1. Request type: "Account Management, Data Requests, or Deletion".

  2. Inquiry: "Formal personal data request".

  3. Then: "I want to know how much money I've spent with Riot Games".

  4. A red "Show Me the Money" box generates on its own, total included.

Two things guides bury: the starred Subject and Description fields can be left blank, and you only submit the ticket if the box never appears.

That was a formal personal data request, so EU, UK and California players can use the same form to ask for a full itemised export, on a data protection clock of up to 30 days in the EU and UK, and up to 45 days in California.

What That Number Includes, and What It Quietly Leaves Out

It covers your current region only. Transfer servers and the history splits across shards, which takes another support request to reconcile. Every smurf needs its own lookup.

It measures money paid to Riot, not RP spent: unspent Riot Points count, gift card RP counts once redeemed, and Blue Essence purchases never appear. Nothing bought outside Riot registers either, from marketplace accounts to merch and coaching.

If the total looks low, tally your collection at store prices (1350 epic, 1820 legendary, 3250 ultimate) and add the skins you were gifted.

Make the Number Mean Something

Divide the lifetime total by the years you've played. That is your real annual League budget. A 1350 RP skin runs about ten dollars, so a $600 record is roughly 60 skins.

The honest question: is that collection what you wanted, or did it accumulate by default, one event pass and one 2am chest sale at a time? If your yearly figure beats the price of one session with a high-elo coach, that comparison argues for itself.

Checking Your Hours as Well as Your Dollars

The client has no lifetime playtime counter, which is why "Wasted on LoL" sites exist. They are free League of Legends tools that track hours by reading your public match history from a Riot ID (Name#TAG) plus your region. Any site asking you to log in with Riot credentials for a playtime number wants more than it needs.

None of That Spending Bought You a Single LP

Skins, chromas, ward skins, emotes and event passes are cosmetic, full stop. The only purchases that touch outcomes are champion unlocks, which buy pool depth for bans and counterpicks, and XP boosts, which buy levelling speed rather than better play.

Here's the free version, tonight. Rewatch your last three losses and log two things at every death: the wave state (pushing, frozen, crashing) and whether the enemy jungler was visible in the previous 15 seconds. Most players find the same answer eight times out of ten. It's the same content jungle tracking drills are built on.

The paid version is someone with thousands of games in your role naming which deaths were the real mistakes. If the total made you wince, get your VODs reviewed by a coach who mains your lane.

Frequently Asked Questions

Can I get a refund on League of Legends purchases I regret?

Some. Most unused content refunds within 14 days from the store's purchase history, no token needed. After that, each account holds three refund tokens covering eligible content up to 90 days old, one regained per year. RP, bundles, passes and chests never qualify.

Does the total include money I spent on Valorant, TFT, or Wild Rift?

Teamfight Tactics shares your League account and RP wallet, so Little Legends, arenas and TFT passes already sit inside the total. Valorant and Wild Rift run separate currencies through separate support queues, so file the same request under those titles.

What if the "Show Me the Money" box never appears?

Finish the ticket and send it. Put something plain in the subject, name your region and Riot ID in the description, and expect a human reply in roughly three to five business days. Send it from the account you want checked.

Are "Wasted on LoL" playtime trackers accurate?

Directionally. Riot's match API serves roughly the last two years, and developers have reported gaps well inside that, so old ARAMs are gone. Trackers count in-game duration only, never champ select or queue time, and a name change at most leaves a tracker's cached page stale until the new Riot ID is searched.

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Guides written by the lol-coaching.net editorial team and fact-checked by our verified Challenger and Grandmaster coaches. We cover ranked fundamentals, role guides, and the habits that actually move your LP.

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